3/14/2023 0 Comments Wgl 3dfx gamma control downloadWARNING: R_FindImageFile could not find 'ui/assets/wolficonback4.tga' in shader 'console2' WARNING: R_FindImageFile could not find 'ui/assets/SMOKE-16bit.tga' in shader 'console' loading 'scripts/blacksmokeanimb.shader' Rendering primitives: single glDrawElements PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_RENDERER: GeForce4 Ti 4200/AGP/SSE/3DNOW! ignoring GL_EXT_texture_filter_anisotropic calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\sp_pak4.pk3 (21 files)Ĭ:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\sp_pak3.pk3 (14 files)Ĭ:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\sp_pak2.pk3 (232 files)Ĭ:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\pak0.pk3 (4775 files)Ĭ:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition/mainĬmd_AddCommand: map_restart already defined
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