3/11/2023 0 Comments Baldurs gate 3 forum![]() The story is fairly generic and isn't consistently engaging. I think what I like most about BG and why I always come back to it is the atmosphere. Also it was ruined by all the streamlining and autodialogues long before the ending. People involved did bad and should feel bad. Not as good as it should have been, not superb, but also not terrible like a lot of people suggest. Still I liked party interactions very much and the main plot was really good mostly, so it is a good game for me in the end. Enemies running in waves were also silly. There were some flaws like killing and resurrecting the MC in first five minutes for lulz, but in overall it was awesome.ĭragon Age II - was rushed and full of obvious flaws like those cursed recycled areas everywhere (no one can argue with that). Mass Effect 2 - big improvement over the first one. Not awesome, but pretty enjoyable.ĭragon Age: Origins - absolutely awesome, one of the best games I ever played. Jade Empire - characters were pretty dull and uninteresting, I newer liked how the word's philosophy has been handled so I stopped playing after completing like 70% of the game. KotOR2 blew it out of the water completely being much better in almost everything even in the butchered state it has been released at. Star Wars: Knights of the Old Republic - really good game, yet not good enough to be awesome. Looking how everyone is prizing those games pretty much everywhere I may give them another chance with Enhanced Editions. Stoped playing it right after arriving to the city of Baldur's Gate, so it was pretty late in the game I guess. ![]() Companions you can't really talk to, fetch side quests appearing in your journal automatically without asking if you are even interested in taking them, clunky combat etc. So for me it was absolutely unimpressive. So we are to share our BW experience in this topic, right?īaldur's Gate - I was pretty much late for the party with this game, playing it after both Fallouts and tons of other later RPGs. In Bioware games there is a great evil that needs to be destroyed or aligned with, in Obsidian games the player deals with personal challenges that primarily center around the player character. Obsidian games are games about the player character's growth and generally limited impact on the world. Bioware games are epic fantasies where someone rises to a great challenge that threatens to destroy the world. In Bioware games, you have a good ending or a bad ending, occasionally even a multi-colored ending, that reflects whether you chose the good dialog or the bad dialog.ģ. In Obsidian games, if the player does have a major impact on the world (New Vegas), the repercussions of his choices are widespread and varied. ![]() In Bioware games, being nice to people means you get to boink them later and/or they help/hinder you in some way. In Obsidian games, the NPC's encourage roleplaying by behaving in believable ways to the player's dialog choices and in-game actions, creating intrigue through a system of influences and alignments. ![]() Bioware NPC's exist for the purpose of handing out sidequests, conforming to RPG archetypes, and satisfying awkward nerd sexual fantasies. that the player can interact with or manipulate. NPC's in Obsidian titles provide the player with feedback on how he/she is playing the game, and come with fully fleshed out personalities, opinions, alignments, weaknesses, etc. Obsidian stories, while arguably better written on the whole, provide a more fulfilling narrative experience because they emphasize the player's interaction with the story through real choices and consequences and non-superficial relationships with NPC's. New Vegas is probably as close as anything in their catalog to being what I'd consider "safe" and it still managed to push the envelope of what is possible in a Bethesbryo game.Ģ. On the other hand, Obsidian games are ambitious both narratively and mechanically. It's safe, people like it, but it also comes across as intellectually and creatively lazy. 3 of their games (NWN, KotOR, and Jade Empire) are nearly exact retellings of the same story. Bioware reuses structural and narrative elements repeatedly. Having said that all that, there are numerous reasons why Obsidian games are consistently superior to anything Bioware has put out.ġ. I like Bioware games, I've played all of them except for TOR (because: MMO), they're on my short list of devs whose games I buy/play when they first come out, and they provide a high quality, polished-if-bland experience with a combination of action and roleplaying.
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